White Mage

Nov 14, 2013
White Mage
  • WHMDarkligh.jpg whi1.jpg whi2.jpg whi3.jpg whitemage1.jpg whitemage2.jpg




    White Mage(top)


    White magic - the arcane art of succor - was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.

    Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions, even the icy grip of death itself.

    White mages are powerful casters whose talents enable them to fully restore the HP of all party members in a mere instant. Beyond healing, they can also apply their MP towards attack magic, granting them extremely powerful offensive Abilities.

    Requirements(top)


    Main: Conjurer - Level 30
    Secondary: Arcanist - Level 15
    Item: Soul of the White Mage

    Skills(top)


    Level Icon Name Description
    30 [​IMG] Presence of Mind Increases spell speed. 10sec
    35 [​IMG] Regen Grants healing over time effect to target. 21sec
    40 [​IMG] Divine Seal Increases Cure magic potency by 30%. 15sec
    45 [​IMG] Holy Delivers a magic attack with a potency of 240 to all nearby enemies.
    50 [​IMG] Benediction Restores all of a target's HP.

    Lore(top)


    While it is commonly known that Gridania's leaders, the three Seedseer siblings, are unsurpassed in their mastery of conjury, none save a few souls are aware that they are also keepers of white magic, the arcane art of succor.
    Taking healing and protection for its dominion, white magic came into existence eras past in order that the destructive force of black magic be kept in check and balance preserved.

    Over time, however, even those who donned the white came to pervert their powers for the sake of personal gain, a decaying of virtue that led to the demise of the men of the Fifth Astral Era.

    Though thought to have become buried in the sands of History, white magic is in the midst of revival at the hands of the Padjal, who desire that the light of succor shine throughout Eorzea.

    Cross Class Skills(top)


    Conjurer
    Arcanist
    Thaumaturge

    Level Class Icon Name Description
    1 ACN [​IMG] Ruin Deals unaspected damage with a potency of 80.
    4 ACN [​IMG] Physick Restores target's HP.
    6 THM [​IMG] Thunder Deals lightning damage with a potency of 30.
    8 THM [​IMG] Surecast Next spell is cast without interruption.
    12 ACN [​IMG] Virus Reduces target's STR, DEX, INT, and MND by 15%.
    26 THM [​IMG] Swiftcast Next spell is cast immediately.
    34 ACN [​IMG] Eye for an eye Erects a magicked barrier arround a single party member or pet.


    Relic Weapon(top)


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    Media(top)



    [medio]75[/medio]​

    Sources
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