Stormblood FFXIV 4.0 releasing June 20th (June 16th for early access from pre-order) Figure people would like to see all confirmed news for Stormblood so far and as we go to June. Most of this is from Game Escape, interviews, Live Letters and Fanfeast. Sure I'll miss stuff so please add too. Full Trailer Players will be going to Ala Mhigo and Othard, 50% of the story will be in each according to Yoshi. Two New DPS: Samurai and Red Mage! Job Characteristics: Role: DPS (Melee) Weapon: Katana Base Class: None Starting Level: 50 (Tentative) Main Attribute: STR Samurai will be a close-range melee that specializes in putting out big massive damage. It is a pure, solo DPS job that learns traditional Far Eastern swordplay techniques from the land of Hingashi, such as Iai. The art of “Sen” and its three forces Setsu (Snow), Getsu (Moon), and Ka (Flower) will be changed together. The katana will store energy to be released in special attacks available once the gauge is full. Job Characteristics: Starting Level: 50 (Tentative) Role: DPS (Ranged, Magic) Base Class: None Weapon: Rapier + Magicked Crystal Medium (Tentative Name) Main Attribute: INT The main hand and off-hand will be a single weapon, not discrete items. Red magic is a hybrid of white and black magicks, while the rapier will deliver melee attacks. Rapid positioning between ranged and melee will be accomplished by an action to alleviate the constant need for movement. In battle, red mage will use chainspell to build up magickal power, leading into a melee assault that is capped off by unleashing the stored energy in a single barrage. Job quests will begin in the Eorzean areas, so players who want to play Samurai and Red Mage before getting into the main scenario can do so. Only requirement is to have a level 50 character New Housing: Shirogane Is in Othard and will be released after 4.0 launch Moving System will be added with new housing Swimming and Diving Added Endgame Raid: The Bend of Time: Omega Team is planning on adding something for players to unlock if they beat the last tier of Savage. Yoshi said don't complain to him if is too hard lol New 24-Man New Primals Lakshmi, the Lady of Bliss and Lord of the Revel, Susano Collector's Edition Items Stormblood Theme - "Revolution" Preview Info Dump Not 100% sure on the Korean Live Letter but seem legit -shrugs- – Samurai will share gear with Monk – Item Space increase! \o/ – Indoor housing slots are being doubled – The number of moves we have now will equal to the move we have come 4.0. This will be through removing useless moves and changes to current moves Example of this from the Korean Live Letter translations going around, are Lightning I,II, III just becoming Lightning and getting strong with leveling – Cross Class will have some changes Example: Rampart and Shadowskin become one skill and it a tank CCs. Not sure how that changes or helps anything but guess while see – Changes to Parry, Accuracy, Blocking, PIE, etc., coming in 4.0. Details will be announced at a later time – Looking towards Job specific UI to go away from just looking at timers – They plan on making updates to the company crafting feature. It might include submarines, since the new feature will be underwater exploration. – New mounts for tanks will be implemented – No Grand Company in Kugane, but there will be a different kind of an “organization” there – Teleports from one continent to the other will be costly, but most likely won’t exceed 999gil – LB’s for the two new jobs will be most likely shown in the new benchmark. Samurai will most likely have Midare Setsugetsuka for its LB. – Gilgamesh might appear in the 4.x series. – They are making small cities like Idyllshire and Revenant’s Toll for players to gather at, but there will be something different about them this time – There will be some kind of focus on The Island of Val in the main story. – Oriental glamour gear planned for 4.0. Some Instance Dungeon and Raid gear might have an oriental design as well. – Shirogane will have apartments – The moving system will not apply for apartments – The new tomestones and the raids will be released a few weeks after the release of the expansion – Red Mage will share gear with casters and it’s main stat will be INT – Samurai’s “sen” system is a completely new rotation system. It’s more similar to Monk’s stances, completely different from Ninja’s mudras. Korean Live Letter Translations from Reddit/Tumblr Enochian will become a permanent buff, meaning you will always be able to use Fire IV unless they change more aspects of the job. However there will be ways for high-skilled BLMs to further increase their DPS by using certain skills in certain ways. No further details are revealed. Skills that debuff the enemy are not going away, but will be adjusted for sure. (Yoshi-P specifically mentions PLD’s Rage of Halone and MNK’s Dragon Kick.) More information on what they plan to do with these skills will be shown in a future Live Letter so please look forward to itTM. Concerning raid compositions, he feels that after the AST buffs, any combination of healers is currently viable, but that doesn’t mean we won’t be seeing changes in 4.0. For tanks, they plan to do something (no specifics) about WAR OT. There are NO plans to remove the specialist system There will be an Eternal Bonding update in 4.x. In 4.0, the Adventurer in Need bonus for Roulettes will be increased to encourage players to play tanks/healers. In 4.1 (tentative) we will be able to create cross-world 24 man parties. There are no current plans to introduce a Duty Roulette: Alliance Raid. He says they are being run a lot because of Wondrous Tails. Apparently it’s very difficult to increase the number of available chat tabs, but they are working on a large-scale improvement of the chat system with many more features, such as cross-server chat. They are aware of requests for options to add things such as tattoos and body hair for your character, and that if they were to implement them, it would be more realistic system-wise to make them equippable items, rather than options at Character Creation.