During this awkward period of a newly released MMO which happens in almost all MMO's I've played is that there's a lack of content and queues are outrageously long, now what? End-game in ARR is going to be similar to most MMOs and different as well because the most wanted/viable players that are going to be sought out the most will be the players that have fully developed their toons in multiple classes not just ONE main class. I will be looking for players that can serve multiple roles on the dime. If I need a tank or healer or dps those roles can be filled by 1 player. IMO a player who is progressing their toon should be maxing/gearing out 2 classes at once to serve greater purpose for the guild/raid/group. A fully developed character and most sought after will be players that have 1 dps / 1 healer / 1 tank / 1 craft class max leveled and at least 1 main class geared out. As a hardcore raider and serious PvP'er those are players I'll be looking to play with. It has become apparent to me by the mechanics of the game that this is how ARR is meant to be played. If you're thinking that you're gonna get by in ARR with one class leveled then I believe you're gonna be in for a surprise. Progressing in ARR is progressing your toon in ALL areas if possible or at least in 2-3 classes, this is part of end-game it's in the mechanics. Why else do you think leveling is easy? Is because people are going to be leveling multiple classes. I really wouldn't worry about grinding AK or HM primals for gear right now then complaining how's there lil end game content, because at this phase the content is currently being developed and will be released soon I have no doubt about it. If anyone played ff11 will know how freaking HUGE end-game was and I have zero doubt that will be no different here in ARR. As more and more content is implemented gearing ONE class will take some effort but now imagine gearing multiple classes... ahh now that's were the commitment comes in and the more serious players will thrive in. Gearing one class... meh thats good for the casual but if you're a serious player like me then the treasure and fun comes in progressing in multiple classes. What is currently being called "end-game" for ARR at this point is more a learning phase for the players and the current gear/dungeons/raids/fates are just temporary fillers for what is to come, as I mention above if you played ff11 end game then you'll what I'm talking about. But if you're really adamant about grinding AK for tomes and dreading the long queues then here's a suggestion and I have no doubt queues will become quicker when people start figuring out but I have level 50 dragoon as a main and 50 warr as sub and I'm leveling a white mage for PvP. I enjoy using my Warr to get into queues and farm tomes and it's been working out brilliantly. So try leveling a healer or tank to get in use them as mules to farm tomes for your main class. I know some of you just want to play that ONE class you've become attached too but I'm telling you that there's greater joy and you'll become a much greater attraction by progressing several classes. True story. So in the end, start leveling different classes progressing your character that way and it will broaden and give your character more opportunity thus making that much stronger and developed because the gear that is obtainable today I can almost guarantee you that it will be easily replaced within a patch or 2 and in result you'll be preparing your character for real "end game".