Live Letter Q&A Translations Patch 3.1 will arrive on Tuesday, November 10th! We also debuted the official trailer! Quest-related: New beast tribe quests for the Vanu Vanu Level Adjustment Feature - Monster strength will be adjusted according to the level of the quest. Rewards can only be received with the job you accepted the quest with. The requirements to undertake Thok Ast Thok (Extreme) will be changed. Originally you needed to clear the The Limitless Blue (Extreme) first, but it will be possible to challenge this battle without clearing it. Certain portions of the Aether Current quest will be changed so that they can be obtained by progressing through the main scenario quest line. User Interface-related Messages displayed in the center of the screen will be hidden during cutscenes. Players will be able to change the system message settings so that messages such as retainers returning from ventures, and items sold on market board will be hidden during important cutscenes. Zodiac weapon-related adjustments Adjustments will be made so that soul resonances and soul attunement can be earned even when clearing content with an undersized party. Additionally, the next Zodiac weapons will be known as “Anima weapons,” and they will be introduced in Patch 3.15. If you've already completed a Zeta weapon, you’ll be able to get an advantage towards an Anima weapon of your choice. If you’ve completed two Zeta weapons, you’ll be able to get an advantage towards two Anima weapons. Exploratory Missions Q1: Are there any daily or weekly reward or restrictions related to challenging the content? A1: There is no restriction on entering. This content will allow players to explore without worrying about clearing the content. The maximum time you can remain within the area is 90 minutes. There is a 120 minute interval since you first entered until you can enter again. For example, you explored the full 90 minutes, then there will be 30 minute cooldown time. We can adjust this cooldown based on player feedback, so please try it out and let us know through the forums. Q2: You mentioned that there will be other parties on the islands we are exploring, but does that mean there will be battles to claim monsters and treasure chests? A2: There will be no difference between the enmity system that is currently in place for FATEs. You’ll be able to earn rewards by doing damage to the monster’s HP. Q3: Are there any lotting rules for the items that are dropped? A3: It will be possible to select from loot master, regular loot, and all greed when departing for exploratory missions from your free company's workshop. When departing from the landing area in Ishgard, it will be limited to greed only. It will also be limited to greed only when entering as a party. Q4: Are there any limitations or rank requirements for the airships we can use for exploratory missions? A4: In order to depart on an easy mission, you will need rank 10. For a hard level mission, you will need to have discovered the island previously on an exploratory voyage. Q5: Roughly how long will we be playing on a single island? Will it be easy for people that do not have a lot of time to participate? A5: A maximum of 90 minutes. After entering, you will not be able to re-enter for 120 minutes. If you are exploring for 90 minutes, you’d have 30 minutes in between when you can enter again. Q6: What kind of bonuses are there for using a free company airship in exploratory missions compared to entering using the Duty Finder? A6: First, there are two ways to enter exploratory missions. One way is to enter using an airship built by the FC, and the other is entering after accepting a request from House Haillenarte in Ishgard. When challenging the content from House Haillenarte, you’ll need to talk to an NPC, so that will be handled via the duty finder. In addition to this, there are Easy/Normal/Hard difficulties for exploratory missions. The maps are the same; however, the monsters will have rank numbers 1 through 6 instead of levels. The FC route will be able to challenge the Hard mode. When entering with an FC owned airship, players outside of the FC may also be invited. However, this will require having two members from the FC who own the airship to be in that party. Players are able to fly up to 3 airships, so another benefit FC can get is that they can enter with three full parties, up to 24 players. Q7: What’s the minimum number of people that can participate as an FC? Is there a limit to how many people can ride on a single airship? A7: At the minimum, 2 players, and a max of 8 people can ride on an airship. Q8: Will it be possible to meet up with FC members who are already out exploring? A8: While it might be possible to randomly bump into them on the same island, you cannot indicate what specific island to land on. Q9: Will it be possible to ride on an FC airship that is already deployed on a voyage? A9: No, it will not be possible. Airships heading out on an exploratory mission will return back to the base after 20 minutes. Q10: You mentioned that we could trade unwanted equipment we find for points, but how exactly will we be able to use these points? A10: You’ll be able to use them on new flying mounts, materials necessary for new crafting recipes, red scrip materials, shards, materia, and more. You can also just desynthesize the equipment. Q11: I would like to participate in both fighting and gathering, would we be able to change our class/jobs while exploring? A11: Yep! Q12: You mentioned that gatherers can take part in exploratory missions, but do we gather existing items, or special items? A12: The majority of the items will be materials, so just think of this as gathering in a new area. The gathering (stat) needed is set pretty low, so you should have no problem gathering with the gear you have once when you first hit level 60. However, if you start gathering while others are fighting, it may cause problems to other party members, so make sure to communicate with other members before gathering Q13: I think it’d be convenient to be able to earn esoterics while exploring islands, but will this be possible? A13: When starting an exploratory mission, you can obtain esoterics by completing three of the objectives listed on the map. Additionally, the starting point for each party will be different every time, and there will be 'aether turbulance' in the area in which you arrive. Attuning to three of these will grant you the ability to fly. You’ll need to do this every time you start an exploratory mission. Regarding aetherial gear dropped from chests in exploratory missions The main attributes will comply with the item level’s stats, but the parameters will be random. There are gold/silver/bronze chests. House sharing feature Players can share the house up to 3 other players. Players can accept up to 2 house sharing invitations. Automatic reclamation of housing Houses that have not been entered for more than 45 days and land that has not had a house built on it for more than 45 days will be automatically reclaimed. The time for this can be found in the Timers menu. Furthermore, after 35 days have passed, an email will be sent to all FC members (and owners of private houses) informing them. If you have been subject to automatic reclamation, you will be able to receive an 80% refund in gil for the price you paid for the land from the Resident Caretaker in the housing ward. You will also be able to retrieve indoor and outdoor furnishings that you are not destroyed upon removal. You will need to retrieve your refund and furnishings within 35 days after your house has been reclaimed. Automatic reclamation after 45 days is the result of testing based on player data. Flying mounts such as pegasus and wyvern will be introduced. New minions will be introduced. The ever-popular paissa can be obtained from Vanu Vanu beast tribe daily quest! Idling camera This new feature allows players to enjoy characters and environments from different angles. Idling camera is like a screensaver where it’ll focus the camera on various objects near the player randomly. This feature will also apply a depth of field effect. Please try it out in different areas, you might find something new! Group pose feature I believe it was sometimes difficult to pose for commemorative pictures, so it will be possible to use this command to capture everyone’s poses perfectly. It will be easier than ever to take a picture striking that perfect pose, so please try it out! Difficulty adjustments to certain dungeons and trials We will be re-adjusting various 2.x dungeons and trials, such as Garuda, for new players. Players will be able to try on several different pieces of gear at once. With this feature, players will be able to coordinate their gear easier. Addition of new mini-games We will be adding the 1.0 gathering system as new mini-games in the Gold Saucer. A Gold Saucer category will be added to the weekly Challenge Log, and it will be possible to plan out how you earn you MGP. Ninja’s Mudra We’re implementing an adjustment to address the lag behavior. This will depend on the player’s environment, so we cannot guarantee the overall speed will be faster; however, it should feel much smoother than before. Please try it out and leave us your feedback. Additionally, as part of a job adjustment, we’re making detailed adjustment such as ninja/paladin’s TP, and other adjustments to bard and astrologian. Void Ark It will be possible to purchase enhancement materials with an item known as ancient coins (name pending). While it’s a bit difficult at the moment to confirm this for sure, we are planning to start off by implementing the enhancement items for armor and accessories that can be purchased with Allagan tomestones of esoterics. Weapons will be a bit in the future. The Minstrel’s Ballad: Thordan’s Reign This will be a different from The Minstrel’s Ballad: Ultima, and it will be closer to an “extreme” difficulty. I believe it will be more difficult than Ravana extreme. It’s at a difficulty that can be enjoyed by those who have cleared Alexander Gordias (Savage) area 1. Originally we had planned to created 13 phases since it was Knights of the Round, but ultimately we made 10. We adjusted the battle so that it would be easy to clear for the main scenario, but the Minstrel’s Ballad: Thordan’s Reign is closer to the original balance planned by the developers. There are really good weapons on tap as rewards, and I think this will help those that are currently stuck on Alexander Gordias (Savage) area 3 and 4. Naturally, this isn’t a raid, and it can be cleared by those that have not challenged savage.