Hey guys. I'm sure a full list of 3.1 preliminary patch notes will be put up soon, but thought I'd slap up the PLD changes and discuss (as I'm sure there will be plenty of discussion). For those who haven't seen or would prefer not to read through tonnes of text here are the changes: Class/ Job Action/Status Changes Gladiator Paladin Shield Swipe Is now an ability and does not trigger global cooldown. Recast time has been adjusted to 15 seconds. Potency has been reduced from 210 to 150. Goring Blade TP cost has been reduced from 60 to 50. Shield Bash TP cost has been reduced from 150 to 120. So there is a bit of confusion here for me, in that does Shield Swipe being an ability mean it has no TP cost? If so, then this is great and fixes a lot of PLD's problems. Despite what was said about not improving PLD DPS, if you can throw out a free shield swipe every 6th GCD, it's still a bit of a DPS gain for free. If it still costs TP then this is a terrible move and SE have literally lost the plot. Goring blade TP cost reduction is nice, but I'd really have preferred the reduction to be on fast blade. While you'll use Goring blade every 3rd combo, this 10 TP decrease will at best add an additional 20-30 seconds onto the duration before PLD run dry. Shield bash TP...is running out of TP due to shield bash a thing? Typically anything requiring reliable stuns has had melee DPS do it or a PLD OT doing it. Not going to complain, but not setting my world on fire. Honestly, I don't see this patch really making much difference to anything. PLD will still have serious TP issues as we spam out 123 combo non-stop, and potentially the issue is even worse now as we can't swap to spamming shield swipe once we're out of TP...do we just auto attack? Minor DPS gain I guess, but I'm certainly not singing that all the PLD's problems have been fixed. Would love to hear some thoughts from other career tanks/paladins.